static const DWORD custom_border_color_swizzle_code_dxbc[] =
{
    0x43425844, 0x41570037, 0xf4182329, 0xc818ca70, 0x37808bb3, 0x00000001, 0x00000150, 0x00000003,
    0x0000002c, 0x0000003c, 0x0000004c, 0x4e475349, 0x00000008, 0x00000000, 0x00000008, 0x4e47534f,
    0x00000008, 0x00000000, 0x00000008, 0x58454853, 0x000000fc, 0x00050051, 0x0000003f, 0x0100086a,
    0x0600005a, 0x00306e46, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x07001858, 0x00307e46,
    0x00000000, 0x00000000, 0xffffffff, 0x00005555, 0x00000000, 0x0700009e, 0x0031ee46, 0x00000000,
    0x00000000, 0x00000000, 0x00000010, 0x00000000, 0x0200005f, 0x00020012, 0x02000068, 0x00000001,
    0x0400009b, 0x00000040, 0x00000001, 0x00000001, 0x04000036, 0x00100012, 0x00000000, 0x0002000a,
    0x12000048, 0x001000f2, 0x00000000, 0x00004002, 0x3fc00000, 0x3fc00000, 0x00000000, 0x00000000,
    0x84207e46, 0x00020001, 0x00000000, 0x0010000a, 0x00000000, 0x00206000, 0x00000000, 0x00000000,
    0x00004001, 0x00000000, 0x090000a8, 0x0021e0f2, 0x00000000, 0x00000000, 0x0002000a, 0x00004001,
    0x00000000, 0x00100e46, 0x00000000, 0x0100003e,
};
#ifdef __GNUC__
#define UNUSED_ARRAY_ATTR __attribute__((unused))
#else
#define UNUSED_ARRAY_ATTR
#endif
UNUSED_ARRAY_ATTR static const D3D12_SHADER_BYTECODE custom_border_color_swizzle_dxbc = { custom_border_color_swizzle_code_dxbc, sizeof(custom_border_color_swizzle_code_dxbc) };
#undef UNUSED_ARRAY_ATTR
